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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 11:56:00 -
[1]
Originally by: Koala Bare Nothing wrong with titans, plenty people fly dreads, dreads melt titans.
Anyone would think you had just got a titan on your main o/ mate.
I hate titans and in particular I hate the DD element of the titan, they make engagements so much less fun than they used to be and the sick feeling of having an entire fleet wiped out by a single click is not something people who are playing a game want to experience, especially given that in most fleet battles the lag is so intense that there is no chance to get out (the one ship I personally lost to a DD was a ceptor and I was spamming warp as soon as the cyno went up and I was still unable to get out in time).
As I have said many times before TItans should be lie mobile stations or uber dreads, they should not have the ability to wipe out an entire fleet with a single click, especially given that they are now so common that people use them in ridiculous circumstances like RA using one to destroy a 10 man frigate gang we were roaming with and MC using one on a mid-sized nano gang of ours. This is hardly using titans as intended, i.e. as a counter to huge battleship fleets.
When you have several of them in a single system, tackling them then becomes near impossible and when you couple this with cynojammers it becomes even more of a joke as its impossible to get your dread fleet in there.
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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 12:00:00 -
[2]
Originally by: Billy Merc i lol'd @ "Having seen just how easy they are to train for, build or purchase"
My corp is not especially rich and has no access to dysp moons and never had great luck with T2 bpos and yet I know at least 3 people in my corp that could afford a titan personally if they wanted to do so and this is just in a single corp.
So, they are pretty easy to purchase tbh.
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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 12:13:00 -
[3]
Edited by: Fitz Chivalry on 08/05/2008 12:15:33
Originally by: Lord WarATron
Originally by: Fitz Chivalry especially given that they are now so common that people use them in ridiculous circumstances like RA using one to destroy a 10 man frigate gang we were roaming .
If they did not use the titan, then they could have done a logon trap, used 100man blob or any number of "unfair" tactics that alliance warfare involves to kill that 10 man gang. When I fly solo around hostile space, the minimum ratio people use to engage me is around 5-1 otherwise they just logoff or dock up. Its not fair but then again, its never meant to be fair. Its meant to be effective.
Yes but people need 5 to 1 odds to fight you because you are so awesome 
Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
We have and do happily take our gangs into station systems of 100+ and expect to get blobbed but think that we can get some good kills or at least some good fun out of it, I dont have a problem fighting outnumbered, but if you are faced with a real chance that every time you enter a bubbled station system someone is going to warp a titan in and dd the grid then it soon gets a bit meh.
edt: changing choice of smiley.
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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 12:17:00 -
[4]
Originally by: Ver0nik make titans able to scramble and web other titans.
The main problem is all these fights happen in cynojammed systems for the most part so you have no caps of your own.
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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 12:19:00 -
[5]
Originally by: Centuri
Originally by: Fitz Chivalry Titans were suppposed to be incredibly rare, difficult to obtain and to be used to turn the tide in huge epic fleet battles, now they are used to pop small roaming gangs.
That's the problem. Titans are not dying because most titan pilots or alliance don't have the balls to use them. The alliances that use them properly in huge battles are the ones that invariably have lost them so far. Therefore I put forward the idea to give titans a "Ball Growing Vat Bay" where they could grow themselves enough balls to actually risk their titans.
Its the frist time anyone from BoB has accused ASCN of having balls :)
Its a good idea but the risks if you were to fall asleep in such a vat are not inconsiderable, this is how cartiff was created iirc.
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Fitz Chivalry
eXceed Inc. eXceed.
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Posted - 2008.05.08 12:52:00 -
[6]
Originally by: LUKEC
Originally by: Kalissa The only area in which I think Titans would need nerfing is in the area of cyno jammers. Lets face it most big alliances now have multiple titans, all you need is a few at a cyno jammer and you have won the fight, the enemy will never ever be able to take the system. Wouldnt matter if the enemy brought 300 people and your fleet was just 5 strong, if they were titans you've won.
I would make it to that a DD could not be set off on the same grid as an onlined cyno jammer. Lets face it though there are far more Titans in game than CCP estimated there would be and it's only a matter of time until Titans get hit by the nerf bat, and I suspect they'll do more to them than I think it warranted.
If they have < 20 titans, you can probably have alarmclock op and knock down jammer before they know what hit them. Knocking head into wall won't do it, though.
Given that most titan accounts are shared its not going to make much difference what time you set the clock for.
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